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Catching up

Giving the table its clacks back

Recorded pinball sounds now give flippers, bumpers, launches, and ball contacts a more physical feel.

  • Audio
  • Pinball

The table really needed proper mechanical sounds. The recordings I brought in had several hits in one file, so the first job was separating useful strokes, clicks, launches, and drains into individual sounds the game could trigger.

The flippers have stronger activation sounds and softer return clicks. Bumpers have several takes to choose from, and the ball has contact and rolling sounds for different surfaces. Some of those are adapted from the recordings, so there's still room for better dedicated sounds later.

The first edit had another problem: some clips stopped too abruptly. Keeping more of the natural tail and adding smoother fades made a noticeable difference without softening the initial hit.

A lot of small clicks happen during a ball. I want those sounds to help the table feel physical while leaving enough room to hear the important moments.